| Pix in Space - Portfolio Pixelart, Modeling, Texturing and Gamedesign work record for period 1989 - 2007. |
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Title: | Contra 4 | |
| Platform: | Nintendo DS | ||
| Year: | 2007 | ||
| Work: | Pixelart, Background tilesets & Bosses | ||
| Client: | Wayforward Technologies | ||
| Publisher: | Konami | ||
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Title: | Tetris Evolution | |
| Platform: | Xbox 360 | ||
| Year: | 2006 | ||
| Work: | Skin artwork and Ingame icons | ||
| Client: | Massmedia Inc. | ||
| Publisher: | THQ | ||
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Title: | Pet Alien | |
| Platform: | Nintendo DS | ||
| Year: | 2006 | ||
| Work: | 3D tileset modeling and texturing | ||
| Client: | Shin'en Multimedia | ||
| Publisher: | The Game Factory | ||
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Title: | Motoball (work title) | |
| Platform: | Playstation 2 | ||
| Year: | 2006 | ||
| Work: | Prototyping, Conceptual artwork, Vehicle design | ||
| Client: | Massmedia Inc. | ||
| Publisher: | n/a | ||
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Title: | Garfield's Nightmare | |
| Platform: | Nintendo DS | ||
| Year: | 2006 | ||
| Work: | 3D tileset modeling and texturing | ||
| Client: | Shin'en Multimedia | ||
| Publisher: | The Game Factory | ||
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Title: | The Outfit | |
| Platform: | Sony PSP | ||
| Year: | 2006 | ||
| Work: | Character texturing | ||
| Client: | Massmedia Inc. | ||
| Publisher: | n/a | ||
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Title: | Escape From Paradise City | |
| Platform: | PC | ||
| Year: | 2006 | ||
| Work: | Ingame icons | ||
| Client: | Sirius Games | ||
| Publisher: | n/a | ||
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Title: | Minigolf | |
| Platform: | Ipod | ||
| Year: | 2006 | ||
| Work: | Background animations | ||
| Client: | Jamdat / EA Mobile | ||
| Publisher: | Electronic Arts | ||
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Title: | Babar to the Rescue | |
| Platform: | Gameboy Advance | ||
| Year: | 2005 | ||
| Work: | Pixelart, Background Tilesets | ||
| Client: | Sirius Games | ||
| Publisher: | The Game Factory | ||
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Title: | Sega Team Time Crystals (work title) | |
| Platform: | Playstation 2 | ||
| Year: | 2005 | ||
| Work: | Prototyping, Conceptual environment & Character artwork | ||
| Client: | Massmedia Inc. | ||
| Publisher: | n/a | ||
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Title: | Medal of Honor - Mobile | |
| Platform: | Mobile | ||
| Year: | 2005 | ||
| Work: | Background Tilesets & Animations | ||
| Client: | Jamdat / EA Mobile | ||
| Publisher: | Electronic Arts | ||
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Title: | Batman Begins | |
| Platform: | Playstation 2, Xbox, Gamecube | ||
| Year: | 2005 | ||
| Work: | Frontend modeling, texturing, lighting & scripting | ||
| Client: | Eurocom ltd. | ||
| Publisher: | Electronic Arts | ||
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Title: | Robots | |
| Platform: | Playstation 2, Xbox, Gamecube | ||
| Year: | 2005 | ||
| Work: | Additional Frontend & HUD gfx | ||
| Client: | Eurocom ltd. | ||
| Publisher: | Fox Interactive | ||
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Title: | Spyro - A Hero's Tail | |
| Platform: | Playstation 2, Xbox, Gamecube | ||
| Year: | 2004 | ||
| Work: | Environment modeling, texturing & lighting. Frontend / HUD | ||
| Client: | Eurocom ltd. | ||
| Publisher: | Vivendi Universal | ||
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Title: | Sphinx and the Cursed Mummy | |
| Platform: | Playstation 2, Xbox, Gamecube | ||
| Year: | 2003 | ||
| Work: | Environment texturing | ||
| Client: | Eurocom ltd. | ||
| Publisher: | THQ | ||
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Title: | Harry Potter and the Chamber of Secrets | |
| Platform: | Xbox, Gamecube, Gameboy Advance | ||
| Year: | 2001 | ||
| Work: | Character texturing, HUD gfx, Pixelart tilesets & animation | ||
| Client: | Eurocom ltd. | ||
| Publisher: | Electronic Arts | ||
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Title: | Atlantis - The Lost Empire | |
| Platform: | Gameboy Color | ||
| Year: | 2000 | ||
| Work: | Pixelart, Tilesets | ||
| Client: | Eurocom ltd. | ||
| Publisher: | Disney Interactive | ||
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Title: | The Adventures of Lomax | |
| Platform: | Sony Playstation, Windows 95 | ||
| Year: | 1996 | ||
| Work: | All Graphics, Animation and Gamedesign | ||
| Client: | Psygnosis | ||
| Publisher: | Sony, Psygnosis | ||
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Title: | The Misadventures of Flink | |
| Platform: | Sega Megadrive, Mega CD, CD32 | ||
| Year: | 1994 | ||
| Work: | All Graphics, Animation and Gamedesign | ||
| Client: | Psygnosis | ||
| Publisher | Sony Imagesoft, Vic Tocai | ||
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Title: | Ambermoon | |
| Platform: | Commodore Amiga | ||
| Year: | 1992 | ||
| Work: | Introduction animation & backgrounds | ||
| Company: | Thalion Software | ||
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Title: | Lionheart | |
| Platform: | Commodore Amiga | ||
| Year: | 1992 | ||
| Work: | All Graphics & Animation | ||
| Company: | Thalion Software | ||
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Title: | Ghostbattle | |
| Platform: | Commodore Amiga, Atari ST | ||
| Year: | 1990 | ||
| Work: | All Graphics & Animation | ||
| Company: | Thalion Software | ||
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